π¦ VRChat Goo Shader 2.0 β¨
π¦ The droopy & reactive VRChat goo & slime shader π¦
- π§ Owned 1.0 previously? Get your 100% or 50% discount π here π
- PayPal option available here
πΏ Includes
- π¦ The Goo Shader (both 2.0 and 1.0)
- π Tons of documentation: 15 videos, in-editor manual, property documentation.
- π¦ 30+ presets and 100+ example materials.
Public world contains gooey Nardoragon and Novabeast avatars!
π Shader Features
- π§ Goo drip and deformation
- π§¬Transformation animation features
- πTouch reactivity
- π’ Multiple matcaps, emission, normal slots
- π‘ Customizable lighting & shadow (including shadow ramps)
- π Global masking system
- β³ Modulator system (for AudioLink and oscillating parameters!)
- π Outlines
- π¨ Proximity dithering
- π Customizable UVs
- β¨ Glitter
- π Hue Shifting
- and a bunch of other smaller misc features!
Installation & Tutorials
Installation is as simple as importing the unity package and verifying your license key. Afterward, you can start using the goo shader. We have 15 tutorials available for you to consult that cover various aspects of the goo shader.
On top of that, the goo shader comes with its own manual that you can access through the material editor. 95% of properties have documentation you can access by clicking the '?' button to the right of them.
You can find all the tutorial videos in this playlist here.
π New stuff in Goo 2.0:
- Completely new editor UI
- New procedural goo deformation
- Modulators (AudioLink, Oscillators, Time bases)
- Pre-TF and Post-TF material property & texture parity!
- More texture slots for emissions, matcaps and more texture features (tiling, offset, masking, uv channel, scroll)
- Mask Channels: global masking system
- UV Buses: customize your UVs (+ panosphere)
- Special FX: Outlines, proximity dithering, backface fill
- Enhanced documentation
- More lighting and shadow customizability options
- More presets and examples
- Improved transparency (Early z pass)
- and a bunch more small new shader features!
Requirements
- Basic Unity knowledge: you should know enough to be able to create your own materials using your shader of choice.
Support
If you have run into a bug or have any questions on the product or how to set the shader up, please head over to our Discord server:
DiscordDisclaimer
- Not compatible with Quest, Android and Resonite.
- While it may work with CVR, no support is guaranteed.
- Goo 1.0 materials cannot be converted to Goo 2.0!
- You can have both 1.0 and 2.0 in the same project without conflicts.
- Works with Unity 2019 and 2022.
- Terms of Service (TOS) is available here
π’ Owned 1.0? Claim your discount now (link in at the top of the desc.)